TheMetroidseries is celebrating its 35th anniversary this year, with many fans joining in the festivities. Some are looking tocatch up on theMetroidserieshowever they can, asMetroid Dreaddrops this October. One of the games that frequently gets brought up by fans isAM2R, orAnother Metroid 2 Remakefor short. Like other Nintendo fan-games, however, it was quickly hit with a cease and desist from Nintendo. Despite this, the creator ofAM2Rrecently released a short game in celebration of the series.
DoctorM64, or Milton Guasti, is the creative mind behind the brilliantly designedAM2R. This was a full-on remake ofMetroid 2beforeMetroid: Samus Returns, with gameplay that closely resembledMetroid: Zero MissionandSuper Metroid. The gameearned him a lot of praise, with the fresh coat of paint earning the developer plenty of praise. Sadly,Nintendo has officially shut down development ofAM2R, though fans have continued distributing the game and giving its own patches. While not much news has come from Guasti since its shutdown, he released a new game that not only celebratesMetroid, but also takes place within the world ofAM2R.
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The game that he unveiled wasSkippy the Robot, which went up the day ofMetroid’s 35th anniversary. InAM2R, the Super Missiles are locked behind a platforming puzzle, in which the player controls a remote controlled robot to clear a path for Samus to get access to it. In this spinoff game, the player controls the robot itself, using similar platforming based gameplay.Skippy the Robotcomes with ten unique levels and thirty collectibles. It is available through itch.io and can be played on a browser or through a download.
Guasti further explains this celebratory game in a post he made on blogspot. He reminisced about howAM2R’s influence had been widespreadin the years after it was released, taking pride in the fact that fans had enjoyed his interpretation of the original game.Skippyitself is a personal project that was made in a couple of weeks for the anniversary, with Guasti saying it is the framework of a bigger project he hopes that he can reveal in the near future.
The blog post then says that if fans really enjoySkippy the Robot, more levels will be added later on. Guasti finishes his post by detailing his experience as a full-time game developer. One highlight of his career has been working at Moon Studios, as he was brought on board for the level design ofOri and the Will of the Wisps. As such, the dedicatedMetroidfan says to keep an eye out for an unannounced project from Moon Studios as well.