Cyberpunk 2077has already shown off its high level of interactivity and, as expected, that will extend to dialogue.Cyberpunk’s protagonist, V, will be able to look around during conversations so players can check their surroundings when they talk to NPCs. Paying close attention to what’s happening around them may end up saving the player’s life in the long run, so they’ll want to become fairly observant when talking to others.

Cyberpunk 2077’s Night City settingis a fairly dangerous place, and the player will mainly find themselves dealing with seedy individuals. According to the September 2020 issue of the Official PlayStation Magazine,Cyberpunk 2077’s NPCs will display noticeable body language while talking to V. Some NPCs will do things like subtly reaching for something behind their back.

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The surrounding area will have things going on too. Players may see things like suspicious cars pulling up across the road. Should the player catch these signs in time, they can choose to react to them however they see fit. For instance, if the player feels like aCyberpunkNPCthey’re talking to is getting ready to attack them, they can cut the conversation and waste the opposing party. If not that, they can run from the situation or use it to turn the negotiations to their advantage.

CD Project Red claimsCyberpunk 2077has over two thick books of dialogue written for the title. One book holds what’s spoken by NPCs while the other contains all the responses the players can make. In other words, talking to people will be just as much a part of the game as running and gunning is.

The choices the player makes while talking to NPC’s also affectshowCyberpunk 2077ends. The game can be finished without actually beating it, which contrasts how most video games work, including CD Project Red’s ownWitcherseries. It’ll be interesting to see if a player can somehow mishandle a conversation and end up with an undesirable ending.

Cyberpunk 2077launches September 17 for PC, PS4, Stadia, and Xbox One, and later for PS5 and Xbox Series X.

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