Halo Infiniteis coming soon, but not fast enough. It is one of the most anticipated games ever to release for the Xbox.Halo Infinite’sdevs plan to fulfill the wishes of its fans. They are making bold promises, and we are clinging on to any news that they can give us.
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Halo Infinitecould be more innovative than any game of the previous decade. It makes use of the new Slipspace Engine, which will offer photorealistic graphics and “new levels of emotion.“Halo Infiniteis rapidly approaching, and we couldn’t be more ecstatic. This is everything we know so far aboutHalo Infinite.
10Halo Infinite’s Trailers Contain Secret Messages
There is more than what meets the eye to the"Discover Hope"Halo Infinitetrailer. Asecret message in the form of a QR codewas embedded in the trailer. It needed to be unscrambled, but apparently the trailer contained a 40-second audio file of what may be Cortana’s voice saying,“This…this is part of me. I don’t know why. I don’t know how…but it is me.”. Apparently,someone also found a code for an Xbox Game Pass subscription.We don’t know if futureHalo Infinitetrailers will contain free content, but we wouldn’t be surprised.
9It Will Be Included With Xbox Game Pass
Microsoft has made a commitment to bringing as many exclusives to Xbox Game Pass as humanly possible. We’ve already seen Xbox One exclusives likeHalo 5: Guardians,Halo Wars: Definitive Edition,Halo Wars 2, andHalo: The Master Chief Collectionrelease on Game Pass.
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Xbox Game Pass has proven to be a cost-effective service for those who want to rent a collection of games instead of paying for them outright. WithHalo Infiniteconfirmed for the service, many of us will be renewing our subscriptions.
8Halo Infinite Will Be A Spiritual Reboot
According to apost on a blog by one ofHalo Infinite’s developers,Halo Infinitewill be a spiritual reboot. This means thatHalo Infinitecould loosely follow in the path ofHalo 5: Guardiansbut will be mostly a new story. The story ofHalo 5: Guardiansshowed the conflict between Fireteam Osiris and Blue Team; it is also about the return of the Forerunners.
A spiritual reboot is precisely whatHalo Infiniteneeds to separate itself fromHalo 4andHalo 5: Guardians, which were not as well-received as the originalHalotrilogy.

7Halo Infinite Will Feature Another Halo Ring
According towindowscentral.com,“For the first time, it appears that we’ll be headed to Installation 07, or Zeta Halo.” Zeta Halo is thriving with wildlife since the Forerunners (an ancient civilization) used it to preserve species. Scientists consider Zeta Halo to be the most mysterious of all the Halo installations. Found in the Milky Way galaxy, Zeta Halo is looking more and more like the setting forHalo Infinite.This is, of course, based on what we’ve seen in theHalo Infinitetrailers.
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6It’s Going To Release For Xbox One And PC
In addition to releasing for the highly anticipated Project Scarlett,Halo Infinitewill also release for Xbox One andPC.This is big news for PC players who have been eagerly waiting for theHalo: The Master Chief CollectionPC release. It is confirmed thatHalo: Reachwill also launch for the PC. IfHalo Infiniteis anything like previousHalogames, it will launch for console first and PC later. As of now, the only Halo main series game to launch for the PC isHalo: Combat Evolved.
5It Will Be A Project Scarlett Release
BothProject ScarlettandHalo Infiniteare slated for a Holiday 2020 release. Microsoft confirmed thatHalo Infinitewill be a launch title for the platform. We don’t know what the game will look like since Microsoft hasn’t revealed gameplay yet. So far, the “Discover Hope” cinematic trailer looks promising. If Microsoft follows suit with the Xbox One X, Project Scarlett could be the most powerful console in the world. There are still so many unknowns, butit doesn’t hurt to speculate in the meantime.
4Forge Mode Is Going To Make A Huge Return
We can criticizeHalogames for several things, but admittedly,Forge has been consistent throughout the years.The first Forge mode was released forHalo 3,and it was included with everyHalomain series game afterward. Forge enables players to create unique levels or make changes to existing ones. With the ability to share your creations inHalo 5: Guardiansand one of the most advanced toolkits of creator tools,Halo 5: Guardiansis a masterpiece. We now know that Forge mode will return toHalo Infinitebigger and better than ever.
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3It Won’t Have Loot Boxes But Might Have Microtransactions
Chris Lee, the Studio Head at 343 Industries, confirmed that the game “will not include real-money loot boxes.” Due to the fact we’ve seen a job posting for a microtransactions expert, it is looking likeHalo Infinitemight have some form ofmicrotransactions.Of course, microtransactions can be beneficial for players who want to unlock multiplayer gear without having to grind, but it can also alienate a game’s fanbase. There is a considerable margin for error when it comes to microtransactions, but at least the game isn’t going to have loot boxes.
2Halo Infinite Will Have Armor Customization Like Halo: Reach
Halo Infiniteis going to have armor customization that are more akin toHalo: Reachthan what we’ve seen inHalo 5: Guardians.More and more, customization is becoming an integral part of first-person shooter games.Halo: Reachis widely regarded as one of the bestHalogames, and it seems as if 343 Industries is headed in the right direction. Give us more helmet customization, torso variants, and weapon skins.Halo Infinitelooks promising and this news couldn’t be more delightful.
1The Story Will Focus More On Master Chief
It appears as ifHalo Infinite’s story will focus more on Master Chief and less on the Spartan Locke’s Team Osiris. It would make sense since traditionally, theHalogames have focused on Master Chief. As one of video games' most recognizable characters, we would love for our beloved protagonist to be a bigger part ofHalo Infinite.343 Industries is going to have to go back to its roots and take after games likeHalo 2andHalo 3, and be less likeHalo 4andHalo 5: Guardians. They can accomplish this with a compelling story-driven narrative and unique level designs.







