Halo Infiniteis slated to release around the holiday season this year. WhileHalo Infinite’s journey has been tumultuous due to multiple high-level departures, a negative response to its first gameplay trailer, and a delay, there is a lot about the game for fans to get excited about.

Developer 343 Industries has talked about howHalo Infiniteis returning to the series' roots by seeing Master Chief land on a ring that features enemy factions more similar to the original trilogy. However, the series will also take some massive steps forward whenHalo Infinitereleases later this year.

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Halo Infinite is a Step Forward in Game Modes

Halo Infinitewill feature both a story mode and a multiplayer mode, but both will look different from how they have previously. The biggest change is thatHalo Infinite’s multiplayer mode will be completely free-to-play. This move will ensure that the mode will attract a lot more new players, which will help it have a bigger player base, and in-turn will help ensure that the mode receives more updates and longer post-launch support.

Halo Infinite’s story mode will also take some big steps forward, with it following a semi-open world design. This seems like it will makeHalo Infinite’s ring feel bigger and more alivethan any others have before, while also affording players more freedom in how they approach the game’s missions and combat encounters. It also will be included with Xbox Game Pass, which will make it much more accessible toHalofans on Xbox consoles as well as PC. The campaign has also been confirmed to bring back full split-screen support, which was dropped forHalo 5: Guardiansand should be a very welcome return for longtimeHalofans.

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Halo Infinite is a Step Forward in Monetization

Halo Infinite’s multiplayer being free-to-play opens the door for the game to find new avenues for monetization, andHalo Infiniteis taking a step forward in this regard as well. The game will allow players to purchase cosmetic items through microtransactions, which will include armor sets, color themes, and other items.Halo Infinitewill feature countless customization options, with many of them also being completely unlockable through player progression. This system is an improvement overHalo 5: Guardians' REQ system that saw players purchasing randomized packs with microtransactions but not knowing what items they would get for their money.

Halo Infinitewill also feature a battle pass system that will allow players to purchase the battle passes and continue to level them for as long as it takes, even if its season has ended. This is a system that allows players to unlock the content they paid for regardless of how much time they want to dedicate to the game.Halo Infinite’s developers have spokenabout ensuring that the game’s battle passes are aimed at fun rather than forcing players to grind to complete them as quickly as possible. Both of these systems will seemingly leadHalo Infinite’s free-to-play multiplayer to allow more players to enjoy the game without predatory monetization tactics, which should help the game be more enjoyable for everyone.

Halo Infiniteis in development for PC, Xbox One, and Xbox Series X/S.

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