Summary

TheResident Evilfranchise has evolved a lot over the last few decades, both for better and for worse. WhenResident Evildebuted in 1996, it was a groundbreaking survival horror game that used fixed camera angles, and just less than a decade later, it released a groundbreaking third-person action-horror game. Although the series might have lost its way a bit in the 2010s, it picked things back up withResident Evil 7, a game that once again evolved the franchise in a new direction.

From the sound of recent rumors, it seems liketheResident Evilfranchisecould be in for another big evolution, this time pushing the series into uncharted, open-world territory. While the concept of an open-worldResident Evilgame might not make immediate sense to most long-time fans, it’s a premise that’s certainly worth exploring, andResident Evil 4 Remakeproved that the series could shine with a larger scale.

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Resident Evil 4 Remake Hinted at How an Open-World Resident Evil Could Work

While the vast majority ofResident Evil 4 Remakefollows the original’s linear structure, there are a few brief glimpses of some more open-ended environments. For instance,Resident Evil 4 Remake’s beginning village area starts off as a simple collection of arenas that players linearly work their way through, but a few hours in, players are given free rein over the village’s many interconnected areas, giving them the opportunity to explore and discover any resources they may have missed before.Resident Evil 4 Remake’s villageis far from a proper open world, but it does give fans a glimpse of what a cohesive, larger-scaleResident Evilworld could look like.

By far the most open-ended part ofResident Evil 4 Remakeis its brief but memorable boat section, in which players can freely visit a handful of islands and caverns from a central hub area, and complete objectives in any order they see fit. Again, this brief section of gameplay can’t be qualified as a fully open world, but it does do a good job of proving that anopen-worldResident Evilgamecould work. IfResident Evil 9does end up going open-world, then it should use thisRE4sequence as the foundation, simply increasing its scale but keeping its general formula intact.

Resident Evil 4 (2023) Tag Page Cover Art

This wasn’t the first time aResident Evilgame experimented with an open-ended structure. WhilemanyResident Evilgames have had a central hubarea, few have felt quite as open and large-scale asResident Evil Village’s, which connected all of the game’s areas in a fairly cohesive fashion while also offering plenty of worthwhile exploration in and of itself.

Resident Evil 4 Remake Teased Side Missions

Another piece of groundwork thatResident Evil 4 Remakelaid ahead ofResident Evil 9’s rumored open-worldis its handful of side missions dotted throughout the game. Taking the form of blue request notices, theseResident Evil 4side missions tasked players with gathering specific resources, or killing certain enemies, acting as a natural evolution of the original’s blue medallion activities. While these missions rarely offered something truly special, the rewards gained by completing them usually felt worthwhile, and that’s something an open-worldResident Evilshould remember for its own side content.

Resident Evil 4

WHERE TO PLAY

Survival is just the beginning.Six years have passed since the biological disaster in Raccoon City.Agent Leon S. Kennedy, one of the survivors of the incident, has been sent to rescue the president’s kidnapped daughter. He tracks her to a secluded European village, where there is something terribly wrong with the locals.And the curtain rises on this story of daring rescue and grueling horror where life and death, terror and catharsis intersect.Featuring modernized gameplay, a reimagined storyline, and vividly detailed graphics, Resident Evil 4 marks the rebirth of an industry juggernaut.Relive the nightmare that revolutionized survival horror.