Detective Board entries essentially function as collectibles inSifu, and there are 16 of them to be unlocked in the Club. While players will add a number of entires to the Club Detective Board simply by playing through the level, some require more specific actions to be taken. This guide is here to provide full details on those actions, and it should make it quite easy to unlock all the Club Detective Board entries inSifu.
Sifu: The Club Detective Board
1 & 2. The Club & Sean - The Fighter
Players will start the level with these entries already on their Detective Board, and Sean’s portrait will be crossed out after theybeat the second boss inSifu.
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3. Finding Sean
Upon entering the Club, players should speak with the man in the red shirt that is behind the counter, and choose the “Sean?” dialogue option.Roguelitefans should then defeat the two enemies that attack them and speak with the man behind the counter again, choosing the “!” option to unlock the entry.
4. Clubbers
This entry is unlocked upon defeating the enemies in the room with the large dance floor.
5. Flashkick
After dispatching the clubbers,Sifuplayerswill square off against an enemy that was sitting on the DJ booth. Dispatch that foe to unlock the Flashkick Detective Board entry.
6 & 7. Code Door & Fire Key
The Code Door is near the bar in the room with the large dance floor, though players will not be able to open it initially. Indeed, fans must first obtainSifu’s Club Code, which is found in the Museum stage, and then return to the Code Door on a future run. After passing through the Code Door, players should dispatch the two enemies that they encounter to obtain the Fire Key.
8 & 9 & 10. Access Door & Tech Guy & Hacker’s Key
The Access Door is on the other side of the dance floor, and players can pass through it after unlocking the Disciple’s Pass later in the Club. Fans that ascend the stairs and follow the path that is on the other side of the Access Door will eventually reach a room with sound equipment in it, and they should speak with the spectacled character that is there to unlock the Tech Guy entry.
Players must then return to this character after they have interacted with Jinfeng’s Computer in The Tower and choose the “Computer Access” and “The Corporation” dialogue options to obtain the Hacker’s Key. Notably, this is likely to be one of the very last entries in the Club that fans obtain, as it cannot be accessed during afirst run ofSifu.
11 & 12. Disciple’s Pass & Sean’s Disciple
Defeating the mini-boss that appears near the Club’s midpoint will unlock both of these Detective Board entries.
13. The Three Trials
As players progress through the Club, they will find themselves in a blue room where fighters are training.Beat ‘em upfans should not attack those fighters, instead opting to speak with the man by the door and choosing the “Trials?” dialogue option.
14. Sean’s Values
Near the end of the level, players will walk down a corridor toward a roaring fire. There is writing on the walls that form this corridor, and interacting with the writing on both sides will unlock this Detective Board entry.
15 & 16. Fire Chest & Sean’s Father
The Fire Chest is behind a counter that players will run into not long after passing through the corridor from Sean’s Values. The Chest can be opened once the Fire Key has been retrieved from beyond the Code Door, andkung fu video gamefans will receive the Sean’s Father Detective Board entry when that has occurred.
Sifuis available now for PC, PS4, and PS5.
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